A monotonic queue is a deque that keeps elements in decreasing (or increasing) order. For sliding window maximum, you pop smaller elements from the back when adding a new one, so the front is always the max. You also pop from the front when it leaves the window. Each element is added and removed at most once, so total time is O(n).
Advanced answer
Deep dive
Expanding on the short answer — what usually matters in practice:
Complexity: compare typical operations (average vs worst-case).
Invariants: what must always hold for correctness.
When the choice is wrong: production symptoms (latency, GC, cache misses).
Explain the "why", not just the "what" (intuition + consequences).
Trade-offs: what you gain/lose (time, memory, complexity, risk).
Edge cases: empty inputs, large inputs, invalid inputs, concurrency.
Examples
A tiny example (an explanation template):
// Example: discuss trade-offs for "what-is-a-monotonic-queue-and-how-does-it-solve-"
function explain() {
// Start from the core idea:
// A monotonic queue is a deque that keeps elements in decreasing (or increasing) order. For
}
Common pitfalls
Too generic: no concrete trade-offs or examples.
Mixing average-case and worst-case (e.g., complexity).